|If you've seen a genuine article being vandalised, don't edit the change out unless it's minor or you have new information to add. Instead, edit a previous, non-vandalised version from the history or roll the article back to that edit - this way, information doesn't have to be constantly republished.|
For cases of major vandalism or new articles being created with spam content, please post on User_talk:TeamCodex with the offending article so it can be brought to a Moderator's attention, if you cannot deal with it yourself.
Pokémon Stadium (Japanese)
|Pocket Monsters Stadium|
|Developer||Nintendo, HAL Laboratory|
|Game advisories and suggested ages|
|Content||No content advisories|
|Japan||August 1, 1998|
Pokémon Stadium (Japanese: ポケモンスタジアム), sometimes known as Pokémon Stadium 0 among English-speaking fans to distinguish it from the later sequels, is the first game of the Stadium series, and was released in Japan in 1998. This version featured only 42 Pokémon instead of all of the 151 first-Generation Pokémon. As a result, not even every evolution family was included. This game was originally intended for the Nintendo 64DD format, with plans for an expansion disk. As the 64DD was a commercial failure, a sequel with all of the Generation I Pokémon (known as the original Pokémon Stadium elsewhere in the world) was released instead.
The game starts with a keyboard, and it asks if the player or players would like to use their Game Boy Pokémon. If not, the player can only access the Battle Mode. 
- Battle (バトル): Players can battle against other humans or computer-controlled opponents.
- Organize (せいとん): Players can transfer Pokémon and items between their party, PC boxes, and storage boxes in the game.
- List (いちらん): A list of a player's Pokémon and their stats can be examined.
- Pokédex (ずかん, or Encyclopedia): Players can view their Pokédex in 3D.
- Register (とうろく): A team can be registered.
- Party (てもち): The player can examine their current party.
- GB (Game Boy Tower in international versions): A Generation I game can be played on the Nintendo 64.
Many of these features were integrated into Oak's Lab in future Pokémon Stadium games.
 Battle Mode
Battle Mode features two modes: Free Battle (フリーバトル) and Tournament (トーナメント).
 Free Battle
In Free Battle, a player can battle against another human or a computer-controlled player under one of three rulesets: the L1-30 Division, the L50-55 Division, or Free Battle, where Pokémon of any level may be used.
There are eight pre-set trainers with Pokémon ranging from level 20 to 100.
This mode features two tournaments based upon official Pokémon tournaments.
- L1-30 Division: This tournament is based on the Nintendo Cup '98. There are four divisions: the Poké Ball, Great Ball, Ultra Ball, and Master Ball.
- L50-55 Division: This tournament is based on the Nintendo Cup '97. The total levels of the three Pokémon selected cannot exceed 155. The opponents in this mode are based on actual competitors in the 1997 tournament.
Unlike future Pokémon Stadiums, there are no Continues.
The credits roll after a tournament is cleared.
After one of the tournaments is cleared, the player obtains a Doduo Game Boy upgrade that allows the Game Boy games to be played at double speed. When both tournaments are cleared, the Dodrio Game Boy is obtained, allowing the games to be played at triple speed.
Pocket Monsters Stadium only featured 42 Pokémon available for play. Most of these Pokémon were used in official tournaments, with a few Pokémon added for type balance.  Below is a list of the Pokémon that were included in the game.
|#||Name||Type 1||Type 2|
While the other 109 Pokémon cannot be used in battle, their 3D sprites can still be viewed in the other modes.
 Special Pokémon
If the player clears the Master Ball division of the L1-30 Division is cleared with a Pikachu in his party, the Pikachu can learn Surf.  A Surfing Pikachu can also be obtained in the international Pokémon Stadium.
- Pikachu is the only Pokémon allowed to battle in this game that isn't fully evolved in Generation I, or else not involved in evolution at all; Raichu does not appear in the game at all.
- The game is compatible with Pokémon Yellow despite being released beforehand. A similar situation exists with Pokémon Colosseum, which contains 3D models of the player characters from Pokémon FireRed and LeafGreen even though Colosseum was released several months beforehand.
- During the credits, Caterpie, Weedle, Hitmonchan, Hitmonlee, Clefairy, and Jigglypuff are shown battling, even though these Pokémon cannot be used in the game.
- The game's name may be a reference to 64 Mario Stadium, a Nintendo-centric Japanese variety show that featured televised coverage of Pokémon tournaments.
- ↑ Pokémon Stadium Q&A, Question 3 (Japanese)
- ↑ Pokémon Stadium Q&A, Question 1 (Japanese)
- ↑ Pokémon Stadium Wikipedia page (Japanese)